Steal

Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.

Steal Overview

Nothing is more exhilarating than pulling off a perfect steal to turn the tide of a game. With the Steal, players can attempt to snatch the ball away from the opposing team, and gain the upper hand.

  • Summary: An instant action that lets the player attempt to take the ball away from the opposing team

  • Category: Defensive

  • Activate: Instant action with a cooldown

  • Key Boost: Defense

Detailed Description

How it works:

  • Player presses the steal button

  • Baller attempts to steal the ball

  • If successful, Baller steals the ball and gains control of it

  • If unsuccessful, the opposing player retains control of the ball

Effect:

Stealing gives the player the chance to steal the ball. However it is not automatic, and success relies on the following conditions.

  • What are the positions of the Ballers?

  • What is the Defense Boost Baller trying to steal the ball? Ballers with high Defense are more effective at stealing the ball

  • What is the Vision Boost of the Baller with the ball? High Vision will help a Baller avoid getting the ball stolen from them.

Cooldown:

The cooldown period for Steal is designed to encourage strategic play, as the player must decide when it will be most advantageous to attempt to steal the ball.

  • Base cooldown = 1 seconds

Last updated